For a couple years, my wipers have been barely sufficient to wipe away the rain. No matter how hard I try to remind myself to buy them, the instant I step out of the car and run into the house...
Ahh... warm... nice... back to normal life.........
Next time it rains, same pattern again.
After some number of rains over 2 years, I finally thought I should blog about this.
That very night as I ponder what to blog, I finally recalling the need for new wipers.
3 hours later (doing some research if I have the correct refills then needing to find more items to go over $25 to get the Amazon add-on something-or-other), I have finally ordered them!
And that's my post today.
Wednesday, February 24, 2016
Tuesday, February 23, 2016
Corporate Bad Apples are Toxic and Cannot be Removed
There's always a bad apple wherever I have worked. I never understood the reason why they are never fired until the company has lost several of their good apples. In some rare cases, the bad apples even get promoted.
Whatever the case may be, I always stay professional and sincere. Perhaps this is the reason managers do not recognize them until it is too late, but managers need to understand the situation their direct reports will rarely say anything outright. Why? Because no one likes a tattle-tale plus we do not know what the situation is, perhaps there are other motives this person is on the team... perhaps he is related to someone higher-up. And when there are obvious violations that the manager has picked up on and no actions were enacted, we are even less likely to report other issues.
With a single bad apple, the manager now has lost a lot of respect from his direct reports. Especially if the manager enforced certain rules prior to the bad apple, then suddenly the bad apple gets called out but nothing happens. Even worse when new rules are enforced on the entire team because of the bad apple. Are we now treated like a second grade class? Besides now feeling belittled, we are even more disgruntled. Then to take it another level, manager says it is a corporate initiative but we all know none of the other groups are following it. Yet the bad apple continues to ignore the new rules yet the good apples have less flexibility because they are too afraid to go against the rules.
After a few weeks, others are now taking advantage of the lack of consequences. If he can get away from being late 30-60 minutes, we can be in late. What is the manager going to do? Fire him but not the bigger offender? He leaves early. Others start leaving early. So even if no one leaves, the team is now less motivated and less productive because a new status quo has been set.
Yet the manager continues to pretend that his direct reports are blind and deaf. How many offences can the bad apple do until something is done about it? In one case, the bad apple has never (not even once) come in on time... not even close to being on time even when working from home. Quality of work is not good. Clearly some excuses are lies. There is very little good qualities except being able to talk his way out of things. The clues could not be any more obvious to the point that it almost seems comical.
How can the manager possibly fire someone for lesser reasons? Yet good apples will slowly find new jobs or transfer to another group. The good apples will never say why except to say they have a better opportunity. Thus the average quality of the team will slowly decrease over time.
I have actually tried to say something once. After I quit (after giving them a 2 month notice) because nothing was done and more than half the team has left, the company finally decides to "force" the manager to quit. That's right... they didn't even have the nerve to fire. Then they have the nerve to ask me to do some "incomplete" work for free (they couldn't find a replacement even with a 2 month notice). By incomplete, they meant new requirements that they didn't specify while I was there. As upset as I was, I was still professional and provided a quote for the work. Didn't hear from them again. The irony of it all, they are considered one of the best places to work in the state. That just shows how rampant these issues are where companies with bad apples can still be considered for best places to work... or how rigged those awards are (did you know that companies have to pay to be considered a participant?).
The saddest part was probably that the rest of team was actually decent to work with. But as each good person left, that left more burden to those remaining making it easier and easier for others to go out the door. Until all you have left are those who cannot find another job.
A colleague that is a bad apple can be tolerable to work with at best. A manager that is a bad apple is a recipe for disaster for the group. There is no win situation for the direct reports. All paths are negative... be a tattle-tale then play a war of he-says-she-says and lose because you're lower on the totem pole or keep your mouth shut and have your career move backwards.
So the best solution is to just find another job quickly and burn no bridges. Lie how great it was to work there. Thank everyone for the wonderful experience. If managers cannot fire someone, they will unlikely be strong enough to promote you.... not matter how nice they are.
Tuesday, February 16, 2016
Review: Exploding Kittens (enjoyable, replayable, easy rules, new player friendly, party game)
Exploding Kitten is a strategic, social, card game.
Luck does play a role in the game. There are two luck factors in this game. First is when you get the exploding kitten and which cards get stolen. Second is the mind games on where the player puts the exploding kitten.
There is little that can be done with the first exploding kitten. Since everyone starts with a diffuse, there is a little buffer. But the first person to use the diffuse first have lost first in both games. I was not the first, but lost the first game because the other player was fortunate to get multiple diffuses.
First Impression
I played Exploding Kittens for the first time with 4 players. It was kind of interesting. The rules are simple and the pace can be fun.Luck does play a role in the game. There are two luck factors in this game. First is when you get the exploding kitten and which cards get stolen. Second is the mind games on where the player puts the exploding kitten.
There is little that can be done with the first exploding kitten. Since everyone starts with a diffuse, there is a little buffer. But the first person to use the diffuse first have lost first in both games. I was not the first, but lost the first game because the other player was fortunate to get multiple diffuses.
Enjoyable, Replayable, Easy Rules, New Player Friendly
With the pace and duration of the game, this game is fun to play. There is enough strategy to manipulate but still enough randomness to keep less-strategic-minded players interested. The rules are simple but complex enough to make it replayable. Simple rules also make this a good party game with people who do not play a lot of games.
More maximum fun, play at most in semi-serious mode. It is just as fun to end up with exploding kitten and lose as it is to win so just enjoy hanging out with everyone. If one particular player does seem to win more often, target that person more often. In other words, don't think too much on what to play.
Cons
Once you are out, that player is out. Unlike Mafia, Werewolf, Bang!, and other similar games, the game is much shorter so it is really not that bad. The player can still taunt the other players or add to the mind games, although they should refrain from spoiling any clues to give a live player an advantage over another.
From how we played, the first person to lose their diffuse was unable to come close to winning. Majority of the time, they were the first to be completely out. If not the first, always the second. This could possibly change if we were more experienced.
Strategy - Placing Exploding Kitten
Once you get the exploding kitten card and you use the diffuse card, you get to place the exploding kitten anywhere in the deck. Obviously, you should remember where you placed the card so that you do not get it yourself. This is actually harder than I initially thought because you cannot predict how the others will change the order.
I have tried putting the exploding kitten on the bottom and top. Most of us put it near the top which caused us all to be very suspicious, so by putting it on the bottom, players were more likely to play their special cards.
I have not been the first to draw the exploding kitten card. But if I did, I think the strategy is to target the next player. You do not want the exploding kitten to end up with the player before you because that player will more than likely play the exploding kitten at the very top knowing you are now without a diffuse. This strategy should hold because if successful that player will target the player after him. If he targeted you, he may end up with the exploding kitten card if you had a way to skip your turn.
Of course, it is difficult to predict what the players would do especially when there are more players. On some occasions, the exploding kitten ended back at the original player. So this poses where in the deck you want to put it but still end up with the next person.
I think if you have more special cards than the rest of the players, then you should place it closer to the top. If you have no special cards, you should place it near the bottom if not the very bottom (that way you do not have to remember where it is). At the bottom, you continue to play as if you do not know where the next exploding kitten will be (since the remaining cards are in random locations above the bottom card). The other players will likely play their special cards to avoid the possibility that you placed it at the top because they do not know how many special cards you have while you continue (hopefully) to pick up more cards.
There was a time where a player placed the exploding kitten card near the top but ended up with another exploding kitten card that happened to be above the replaced card. Although unfortunate, this does add to the hilarity of the situation thus making this quite fun as party game.
Labels:
first impression,
game
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